SV S33 Scarf Miraidon Cycle with Job-style Roles — Final 8th (Rate 2105)

This is the result of an analysis of the article by generative AI. For more details, please refer to the original article.

A Scarf Miraidon-centered cycle that covers its Ice/Fairy/Ground weaknesses via Galarian Weezing (Levitate) and Fire-terastallized Dondozo-counters (Dindroodon), uses Choice Band Water Urshifu as a b2

Miraidon

Base stats: 100 -85 -100 -135 -115 -135

s s

Explanation by generative AI: The team's core and MVP: Choice Scarf Miraidon built to outspeed key threats (speed tuned to beat 135-base lines) and act as a versatile revenge killer/pressure piece. (Uses Normal teratype to counter

Nature: Hardy

Ability: Stench

EVs: 4 -0 -0 -252 -0 -252

Choice Scarf

U-turn

Draco Meteor

Lovely Kiss

Lovely Kiss

Zacian

Base stats: 92 -120 -115 -80 -115 -138

s s

Explanation by generative AI: A bulky (HAS) Zacian used as a situational win-con and defensive pivot to punish expected switches and pressure opposing Zacian lines; tera-Grass with S/A tuned for chosen matchups.

Nature: Hardy

Ability: Stench

EVs: 252 -212 -0 -0 -0 -44

Ability Shield

Play Rough

Behemoth Blade

Swords Dance

Lovely Kiss

Dindolure

Base stats: 155 -110 -125 -55 -80 -45

s s

Explanation by generative AI: A mostly-HD defensive Dindolure that sets Stealth Rock, stalls with Rest, and forces long-term pressure; used as a special wall and tempo piece (Fire teratype for coverage).

Nature: Hardy

Ability: Stench

EVs: 252 -0 -0 -0 -0 -4

Leftovers

Stealth Rock

Rest

Substitute

Whirlwind

Heatran

Base stats: 91 -90 -106 -130 -106 -77

s s

Explanation by generative AI: A Balloon Heatran acting as a durable pivot and breaker—uses Magma Storm and Taunt alongside Will-O-Wisp to pressure defensive cores and punish common physical threats.

Nature: Hardy

Ability: Stench

EVs: 252 -0 -4 -0 -0 -0

Air Balloon

Magma Storm

Taunt

Will-O-Wisp

Lovely Kiss

Galarian Weezing

Base stats: 65 -90 -120 -85 -70 -60

s s

Explanation by generative AI: Galarian Weezing (Levitate) as the main physical wall and chipper—uses Toxic and Protect to stifle opponents and enable Miraidon-centered tempo; often tera-water to surprise checks.

Nature: Hardy

Ability: Levitate

EVs: 252 -0 -252 -0 -0 -0

Ability Shield

Toxic

Protect

Lovely Kiss

Lovely Kiss

Choice Band Water Urshifu

Base stats: 100 -130 -100 -63 -60 -97

s s

Explanation by generative AI: A Choice Band Water Urshifu used as the primary breaker—designed to force advantageous matchups and heavily pressure grounded pivots with high-damage moves like Close Combat.

Nature: Hardy

Ability: Stench

EVs: 252 -8 -156 -0 -0 -92

Choice Band

Close Combat

Lovely Kiss

Lovely Kiss

Lovely Kiss